11:49AM EDT - AMD's second and final product keynote of the month is taking place today, with an event AMD has dubbed "Where Gaming Begins". Hosted as always by AMD CEO Dr. Lisa Su, AMD will be focusing on the new Radeon RX 6000 series and more, unveiling for the first time their latest generation of video cards. Powered by the company's new RDNA2 architecture, the RX 6000 cards and associated RDNA2-powered game consoles mark an important launch for AMD as they establish the technological cornerstone of gaming products for years to come.

11:54AM EDT - Ian here, I'll be running this Live Blog. Set to start on the hour

11:55AM EDT - If it's anything like the CPU announcement on the 8th, expect some fast paced action

11:56AM EDT - We highly encourage readers who are following us live to put the AMD Livestream and the AnandTech Live Blog side by side to get as much info as you can muster. Here's the link to the livestream https://www.youtube.com/watch?v=oHpgu-cTjyM

11:57AM EDT - As before, we expect it to be pre-recorded, which usually means a faster pace than usual

11:59AM EDT - The countdown begins

12:01PM EDT - In comes the metal music

12:02PM EDT - An opening video of what is probably a series of optimized games

12:02PM EDT - Far Cry 6, WoW Shadowlands

12:02PM EDT - Godfall

12:02PM EDT - Lisa Su to the stage

12:03PM EDT - Ryzen 5000 video was the most watched launch in AMD history

12:03PM EDT - Now for Navi and RX6000

12:03PM EDT - 5700XT + Ryzen 3000, AMD became first company to announce high perf CPU+GPU together

12:03PM EDT - 2020 is year of the gamer

12:03PM EDT - Next-gen consoles

12:04PM EDT - World's best gaming processor - Ryzen 5000

12:04PM EDT - Leadership perf/watt

12:04PM EDT - Drop in upgrade

12:04PM EDT - Also need to compete at high end GPU

12:04PM EDT - AMD is ready

12:04PM EDT - Most powerful gaming GPU from AMD

12:05PM EDT - Taking another big step with RDNA2

12:05PM EDT - Big NAVI

12:05PM EDT - 26.8B transistors, 7nm

12:05PM EDT - Laura Smith, AMD Fellow

12:06PM EDT - Engineers have had plans in the works with RDNA2 since before RDNA came out

12:06PM EDT - Broad ecosystem relationships

12:06PM EDT - Console, PC, and beyond

12:06PM EDT - Targets for RDNA2

12:07PM EDT - Infinity Cache

12:07PM EDT - Pushing Performance needs good design and power

12:07PM EDT - Significant gains in all areas

12:07PM EDT - Leveraging CPU techniques for clock gating

12:07PM EDT - Improve performance, minimizing data movement

12:07PM EDT - 30% more efficient

12:08PM EDT - Infinity Cache for double the bandwidth

12:08PM EDT - at less power than a wider bus

12:08PM EDT - graphics optimized, high density cache based on Zen3 cache

12:08PM EDT - Minimizes bottlenecks

12:08PM EDT - 256-bit GDDR6 interface with Infinity Cache

12:08PM EDT - Frequency

12:08PM EDT - RDNA2 has custom libraries and high speed design flows

12:09PM EDT - +30% frequency increase over RDNA

12:09PM EDT - +54% performance

12:09PM EDT - DX12 Ultimate

12:09PM EDT - Sampler feedback

12:09PM EDT - DirectStorage API

12:09PM EDT - Mesh Shaders

12:09PM EDT - DX Raytracing

12:10PM EDT - Double the performance at better power efficiency

12:10PM EDT - RDNA3 by end of 2022

12:10PM EDT - Scott Herkelman to the stage

12:10PM EDT - New Radeon RX 6800 XT

12:11PM EDT - Aimed at 4K highest settings

12:11PM EDT - 2250 MHz boost clock, 16 GB GDDR6, 128 MB Infinity Cache

12:11PM EDT - 2015 MHz game clock

12:11PM EDT - Check out Scott's t-shirt

12:11PM EDT - 300W Total board power

12:12PM EDT - Beats the competition at less power

12:12PM EDT - Against 3080

12:12PM EDT - 1440p max wins as well

12:13PM EDT - Rage mode

12:13PM EDT - One click overclocking

12:13PM EDT - Only AMD can deliver processors and GPUs

12:13PM EDT - AMD Smart Access Memory

12:13PM EDT - Leverage CPU+GPU memory access

12:14PM EDT - Comes through a BIOS setting

12:14PM EDT - Up to 13% boost with OC and Smart memory

12:14PM EDT - Reducing Latency

12:15PM EDT - Radeon Anti-Lag

12:15PM EDT - 37% lower latency

12:15PM EDT - Radeon Boost goes beyond Anti-Lag for select games

12:15PM EDT - Dynamic resolution

12:15PM EDT - Enabled via software

12:15PM EDT - Don't require proprietary API

12:16PM EDT - Visual experience

12:16PM EDT - Full support for DX12 Ultimate

12:16PM EDT - VRS and Ray Tracing

12:16PM EDT - Super Resolution

12:16PM EDT - Denoiser

12:16PM EDT - Optimized denoiser

12:16PM EDT - VRS adjusts based on luminance and motion

12:16PM EDT - *Working on a super resoltuion feature

12:17PM EDT - 35 AMD Fidelity FX games supported

12:17PM EDT - Godfall

12:17PM EDT - 3d-person looter slasher

12:17PM EDT - Ray Tracing, VRS, Fidelity FX CAS

12:17PM EDT - Game Dev Partner videos now

12:18PM EDT - Far Cry 6

12:18PM EDT - Taking full advantage of the new GPUs

12:18PM EDT - Best Possible experience

12:18PM EDT - Dirt 5

12:18PM EDT - Compute shader to detect luminance for VRS

12:18PM EDT - WoW Shadowlands

12:19PM EDT - Ray tracing and shadows

12:19PM EDT - The Rift Breaker

12:19PM EDT - Real Time Ray-Traced shadows

12:19PM EDT - Enables custom lights in a scene

12:20PM EDT - RX 6800 XT - Nov 18th at $649

12:22PM EDT - RX 6800: $579

12:22PM EDT - Also on November 18th

12:22PM EDT - Meanwhile, Lisa has "one more thing" to show off

12:22PM EDT - And that is the Radeon RX 6900 XT

12:23PM EDT - 80 CUs, game clock of 2015MHz, 16GB of VRAM, and a 300W TBP

12:23PM EDT - 300 W, 16 GB GDDR6, 80 compute units#

12:23PM EDT - +65% perf/watt over first gen RDNA

12:24PM EDT - Beats RTX 3090 at 4K using rage mode and smart access memory

12:24PM EDT - Dec 8th, $999

12:24PM EDT - AMD bringing some fire

12:24PM EDT - Pushing the AMD+AMD experience

12:24PM EDT - Every gamer and every price, AMD has the CPU and GPU for you

12:25PM EDT - Worked years for this moment

12:25PM EDT - The best for the industry

12:25PM EDT - That's a wrap.

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  • sorten - Wednesday, October 28, 2020 - link

    Crazy to think that AMD is competing with the 800 lb. gorilla in both the CPU and GPU business, and if rumors are true, will have a superior product stack to both as 2020 comes to an end. It's quite a feat considering their position just a few years ago.
  • SirPerro - Wednesday, October 28, 2020 - link

    Old school AMD is the best AMD. I love how they heating the competition.
  • Smell This - Wednesday, October 28, 2020 - link

    I'm thinking the Big Bad Shoe will drop with the XSX __ and I'm not a console guy.
  • brucethemoose - Wednesday, October 28, 2020 - link

    Lets see if all the cache and tiled rendering rumors are true.

    I suppose 128MB of on chip cache is possible. Thats (coincidentally) close to 128mm^2 if its about as dense as Zen 2's L3. But that still a hefty chunk of die space to spend.
  • PixyMisa - Wednesday, October 28, 2020 - link

    True, but look at the memory controller section on the Xbox Series X die. It's huge. Adding large amounts of cache might not be as expensive as it seems.
  • MrSpadge - Wednesday, October 28, 2020 - link

    That Cache may also save power by avoiding going into DRAM.
  • brucethemoose - Wednesday, October 28, 2020 - link

    Well yes thats the idea. That, and its faster.

    It works pretty darn well on mobile, after all.
  • Santoval - Wednesday, October 28, 2020 - link

    Do they use 6T SRAM for the cache? If so it will probably take about that kind of die space. Unless of course they use 4T SRAM or (highly unlikely, I know) DRAM.
  • nandnandnand - Wednesday, October 28, 2020 - link

    RX 6900 XT = RTX 3090?
  • shabby - Wednesday, October 28, 2020 - link

    Doubt it, I'm guessing it ties 3080 in some games but might still be a bit behind. Hope I'm proven wrong though.
    But I'm sure it's availability will be better.

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