Tri-GPU CrossFireX Gaming

Our final set of GPU tests are a little more on the esoteric side, using a tri-GPU setup with a HD5970 (dual GPU) and a HD5870 in tandem.  While these cards are not necessarily the newest, they do provide some interesting results – particularly when we have memory accesses being diverted to multiple GPUs (or even to multiple GPUs on the same PCB).  The 5970 GPUs are clocked at 800/1000, with the 5870 at 1000/1250.

Dirt 3

Dirt 3 on HD 5970 + HD 5870 (3x CFX)

Bioshock Infinite

Bioshock Infinite on HD 5970 + HD 5870 (3x CFX)

Tomb Raider

Tomb Raider on HD 5970 + HD 5870 (3x CFX)

Sleeping Dogs

Sleeping Dogs on HD 5970 + HD 5870 (3x CFX)

There are obvious games that benefit from high speed memory in multi-GPU configurations: Dirt 3, both in average and minimum FPS data is a prime example.  Others, like Tomb Raider, offer a sub-1% difference.  Sleeping Dogs seems to hit its asymptotic peak around 2133 C10.

Single dGPU Gaming CPU Real World
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  • IanCutress - Tuesday, November 12, 2013 - link

    BF4 will hopefully be part of my 2014 test bed, I'm still getting equipment arranged to make it relevant and trying to decide a consistent benchmark. Running through an empty server atm is the only consistent way, but it might not be considered a true representation of what's possible.
  • d9ssk02md - Tuesday, November 12, 2013 - link

    Well, on my sandy bridge it only took a year or two of running memory at 1.65V to develop random freezes. Lowering the voltage (and the speed) to 1.5V made the issue completely disappear.
  • Gen-An - Tuesday, November 12, 2013 - link

    A bit surprising these couldn't go higher, considering they are likely using Hynix H5TQ4G83MFR ICs. I have some sticks of the same bin (2400C11 2x8GB) but a different brand (Silicon Power) and I've been able to push them to 2933.

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