I have to preface our article today with the fact that I tend to gravitate to Logitech mice for all of my needs; well not all of them, but that is another story. At this time, we have a bevy of G5, MX518, and MX510 mice spread throughout the labs. In fact, I use the Logitech MX Revolution on my primary work machine and the G5/MX518 products at home. However, I tried a G9 and just did not like it based on how it felt in my hand, but the hardware capabilities were great. I know others that swear by it or various RAZER models, but I tend to prefer the G5 shape. My kids prefer a couple of products from RAZER for gaming and every day use, but overall we are mainly a Logitech family when it comes to mice.

That said, I used the Gigabyte GM-M8000 for the past two weeks in all our benchmark testing and at home. I have to say, this mouse has grown on me in that time. Does this mean it will replace my Logitech units, maybe, maybe not, so let me explain my fence straddling.





Gigabyte is targeting the Logitech G5 as their primary competition in the gaming market with both priced at $49.99 at most e-tailors. The two mice feature similar dimensions, button placement, and overall weight. First off, the GM-M8000 is also tailored for right hand users only.The Gigabyte leads on specifications with 4000 dpi laser engine compared to 2000 dpi on the Logitech. The Gigabyte ships with a 38-gram weight kit compared to 36 grams on the G5. Gigabyte also allows default dpi on-the-fly adjustments of 800, 1600, 3200, and 4000 compared to 400, 800, and 2000 on the G5. But on the G5, you can also add two additional on-the-fly DPI adjustments utilizing the SetPoint software package. Both feature the ability to customize the dpi sensitivity and utilize those settings via the control buttons.

On the software side, the GM-M8000 offers 30 different functions for each of its three buttons (wheel button offers right/left side scroll options for function control) along with three different profiles. The G5 offers the same button/scroll wheel options but with 21 different functions per button assignment. However, the G5's DPI buttons are fully customizable compared to the fixed function on the Gigabyte mouse.

The GM-M8000 features full Macro capability for the five button assignments compared to Keystroke assignments on the G5. Both mice allow the user to set DPI sensitivity on the X and Y-axis separately along with USB report rates. The one advantage that Logitech has is their game detection and profile setup that will automatically configure the mouse with standard button options for a variety of games or you can tailor basic hardware settings per game.





The GM-M8000’s most prominent design feature is its sloped arc and recessed thumb area. The design feels very comfortable for those with average sized or smaller hands. Both sides of the mouse feature a large area molded with a rubber grip that has a nice (almost expensive) tactile feel to it. While the number of buttons first appears to be minimal, the layout design conceals the fact that there are eight available button/wheel choices.

The user can configure the horizontal capable scroll wheel as three buttons (left, center, right). Two additional configurable buttons are located on the left side and a single button on the right side. The single button on the right side is not configurable as it allows the user to switch between the three different mouse profiles with each profile having its own color; red, green, or blue. The right and left click buttons are not configurable. < /p>




The GM-M8000 features the capability to set dpi sensitivity on the fly as discussed previously. The button utilized for this function is located on top of the mouse in an ideal spot. The indent action required is almost perfect for changing each of the four steppings. The 4-degree LED indicator shows the current sensitivity setting.



The overall design of the GM-M800 allowed our hands to fit comfortably in most situations and we never experienced any fatigue or pain over long stretches of game play, Lightwave 9.6, or Photoshop CS4 work. However, those with larger hands will find this mouse smallish compared to the G5. I also thought at times the mouse was too small and the reason being is the tapered rear section of the mouse. The G5/MX518 series fits my palm perfectly and allow me to push the mouse without a thought when required. The GM-M8000 required me to use more of claw hold on it, something I eventually became use to and eventually I did not even think about it.

About the only other ergonomic item mentioning is the first side button (number 4) is placed just a little too forward for most hands. We found forward section of the GM-M8000 containing the right and left click buttons is sloped dramatically (seems to be the standard design style now) but its design ensures a relaxing position for the hand. The tactile feedback when clicking the right and left buttons was very good in our opinion. We liked the motion of the scroll wheel on the G5 better but Gigabyte’s range of motion and gating is more than acceptable for most users. Overall, It is obvious that Gigabyte placed a lot of thought into the shape, quality of materials, and overall mechanical operation of the mouse.





The bottom of the GM-M8000 is ordinary, really, what else would one be expecting besides someone hawking their signature. There are two low-friction Teflon based feet designed to reduce resistance and improve gliding across most surfaces. We found Gigabyte’s feet material allowed the GHOST to glide across our mouse pad or desktop surface just as easy as the Logitech offerings. The user can quickly remove the weight and once removed reveals four slots for the included 38-gram weight kit. We ended up using all 38 grams in testing as we typically like a well grounded mouse. The last area of interest is the sensor opening for the laser sensor. Rated at 4000 dpi, which double that of the G5’s 2000, it proved to be very accurate and flexible in everyday use. We enjoyed the ability customize the dpi as we switched from Call of Duty 4 to Photoshop during testing.



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  • dragunover - Monday, June 22, 2009 - link

    Size and design shape is a serious problem with me. I think I will go with the 20 dollar cheaper OCZ Behemoth rather than this, though I might recommend it to people with a bit smaller hands (not like a 6 10 cro magnon?) than me.
  • yyrkoon - Thursday, June 18, 2009 - link

    Not sure I agree that this would be a gaming mouse just because of a few software features, and adjustable DPI. The reason being, is that I bought a Logitech G7 gaming mouse ~4 years ago, or when they first came out, and paid a hefty price of ~$80 USD for it thinking the adjustable DPI (400, 800, 1600 DPI I think ) would help me with fine movement in certain games when needed. This is not the case, and actually, all it really did when turning up the DPI was make the mouse more twitchy. Maybe the screen resolution I play at is not large enough, but this has been my experience.

    For the above reason I was disappointed, albeit briefly until I got used to the mouse, and just left the mouse on the medium DPI setting. A few things to note however . . . The G7 is wireless (2.4Ghz wireless), has very fine control once you become accustomed to it. Enough that you can *easily* use it for fine pixel pushing in Photoshop (and yes I also own a pen / tablet too). Last but definitely not least the darned thing is several years old, and is still making the owner ( me ) very happy.

    Anyhow my point here is that in order for this mouse to make *me* happy, it would have to meet, or exceed the above "standards". e.g wireless, fine mouse control, and longevity. I suspect that some people do not like wireless mice, but if Gigabyte made this wireless I figure it would sell well/better. Either way, for me to spend my money on such a thing, it must be wireless.
  • sotoa - Tuesday, June 16, 2009 - link

    Does the software sense what program you're in? From the pics it seems so.
    So if I launch the game, and I have button 4 set as CTR-z and button 5 to CTR-x, will that work? Even if the game doesn't understand button 4&5?
    I think the mx518 has that feature, but I hate cordless mice.
  • aeternitas - Wednesday, June 17, 2009 - link

    Saying you hate cordless mice is like saying you hate automobiles based on a few cheap car brands.
  • sotoa - Thursday, June 18, 2009 - link

    Nope, I don't go for cheap, I go for quality.
    1)I don't like how cordless run out of power,
    2)the internal battery dieing after about 1-2 years, therefore force to buy a new one (or in others... replace the battery),
    3)I prefer the response of a corded one.

    Cordless, if not needed, are not the green way to go either.
  • yyrkoon - Thursday, June 18, 2009 - link

    If you can not take one battery out of the mouse, put it in the charger/base station, and put the other back into the mouse( yes, two batteries ), then you're very hard to please. This is something that logitech did with the G7 1600 DPI mouse ( which I own ), and is something that you only need worry about 1-2 times a day( swapping batteries that is ). Depends on how often you use the mouse, and for how long. My G7 is also ~4 years old, and while the batteries do not hold a charge as long, they still work great. As for the "response", there is no input lag what-so-ever.

    Cordless mice are not any less green if you choose the right one. But you have to ask yourself how green you're really being if all you do is sit in front of a monitor, playing games all day.
  • sotoa - Thursday, June 18, 2009 - link

    I can't game as much as I'd like. I work over 14 hrs a day, 70hrs/wk.

    I only took the time to post and read the article because I was also thinking about using this for work. So if it senses the program I'm in, I can click a button to execute a certain macro/or key, but only in that application. To avoid repetitive tasks in my work application.

    My belief is that even though some things are geared for gaming, they usually excel in other areas besides gaming. If a gaming mouse is great, then it should be great for work usually.
  • yyrkoon - Thursday, June 18, 2009 - link

    "My belief is that even though some things are geared for gaming, they usually excel in other areas besides gaming. If a gaming mouse is great, then it should be great for work usually."

    Thats exactly what I meant In my post under yours here. I am a hobbyist image retoucher, and require a pen and tablet to do a lot of the stuff I like to do. However, with the mouse that I have (previously mentioned) I can do some of the stuff I'd normally do with the tablet, with the mouse instead. It is a little slower, and more prone to over/under correcting, but in a pinch it works fine.

    I purchased the mouse thinking it would make my gaming more fun, and enjoying, which it did, but not in the way I anticipated. Then as an added bonus as you and I both already have said, it has made my over all computing experience more pleasurable as well. Not to mention the fact that I did not have to buy another mouse over the course of 3.5-4 years . . . which is something that can be a pain if you're really picky with your input devices like I am.
  • Dantte - Tuesday, June 16, 2009 - link

    "Gigabyte also allows dpi on-the-fly adjustments of 800, 1600, 3200, and 4000 compared to 400, 800, and 2000 on the G5."

    It should be noted that these are default settings. In the G5 software (Setpoint), you can add 2 more on-the-fly adjustments and tweak the dpi to any setting you desire, giving you a total of 5 adjustments with the G5 compared to the M8000's 4 adjustments. I dont think it was mentioned, but you can also adjust the USB report-rate for the G5 in Setpoint.
  • Gary Key - Tuesday, June 16, 2009 - link

    I clarified that statement to include the default on-the-fly settings and added in the G5's additional DPI tweaks. One paragraph down I did mention the report rates being adjustable on both mice. :)

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