Mid-range Performance Tests

Leading off our Mid-range Performance tests, we'll see what happens with 1024x768 and AA and AF turned up. For the 6600/x700 class, the NVIDIA part has a slight (negligible) lead, while the x850 does offer higher performance than the 6800 Ultra. This setting is playable for all these cards.

Battlefield 2 Performance


As for our next test, mid-range cards still run 1280x1024 very well, though we would recommend against enabling AA for anything beyond 1024x768 without a higher end part. This really seems to be the sweet spot for this range of performance, but we have tests reflecting higher resolutions as well. For the higher end cards, the 7800 obviously leads the pack while the SLI solution is still CPU limited without AA/AF turned up. The ATI x850 XT leads the 6800 Ultra, and only increases its lead when we look at AA/AF numbers. But that's not to say that one or the other feels better when playing at this resolution.

Battlefield 2 Performance


Battlefield 2 Performance


Moving up to 1600x1200 puts performance in a tight position. The mid-range cards become unplayable with AA/AF turned up, and even without filtering extras, the frame rate is a little too low for a serious gamer. The high end cards are pushed a little harder here and we see more separation between the 7800 GTX and everything else. This time, the battle between the X850 XT and the 6800 Ultra is closer, but AA/AF still pushes the numbers in favor of the ATI part.

Battlefield 2 Performance


Battlefield 2 Performance


We are going to reiterate our assessment that mid-range cards be run at either 1024x768 with AA/AF or 1280x1024 (1280x960 for a 4:3 res) without AA. Personal preference will come into play here, but the playability of either offers no tangible advantage in our experience.

Budget Performance Tests High End Performance Tests
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  • saiku - Thursday, July 7, 2005 - link

    The choice of cards to benchmark always baffles me.
    Where are the mainstream cards such as 9800 Pro? What percentage of Anandtech's audience uses 7800 GTX or an SLI setup? Why not focus on the "mainstream" cards such as the 9800s, the 6800GT and non spend tons of stats on $1000 video card setups.

    I love reading anandtech stuff but their choice of cards for benchmarks drives me nuts.
  • JustAnAverageGuy - Thursday, July 7, 2005 - link

    Would have liked to see the 9800 Pro and 800XL included.
  • DerekWilson - Thursday, July 7, 2005 - link

    Sorry, I was mixing up my game engines there -- you are correct and the article has been fixed to reflect the use of the proper engine.

    Derek Wilson
  • Therms - Thursday, July 7, 2005 - link

    The Battlefield 1942 engine had nothing to do with the Unreal Engine.

    "When you're looking at screenshots and movies from Battlefield 1942 you cant stop noticing that it is damn beautiful; could you tell us something more about the technique behind the game? We heard that you developed your own engine, could you please tell us a little bit more about it?

    The engine is named Refractor2 and is completely home made, just as it's predecessor, Refractor. The reason why we made our own engine, and didn't use any of the well known engines as say the Quake3 engine or the Unreal Tournament engine, is because of the specific demands that Battlefield 1942 has. "

    http://www.gamingeye.com/english/artiklar/artikel....

  • CrystalBay - Thursday, July 7, 2005 - link

    Nice article Derek,

    Will AT be making the AT BF2 benchmark downloadable for members ? That would be nice , then members could bench thier cards and share the results. Myself I can figure out how well my GT scales compared to Ultras.
  • dev0lution - Thursday, July 7, 2005 - link

    It doesn't make much sense to include an X700 Pro over an X800XL, as I'm sure the latter is one of the more popular ATI cards.
  • coomar - Thursday, July 7, 2005 - link

    x700 pro is pretty much the equivalent of a 9800pro, i'm a little surprised as to a lack of the x800xl or 6800gt
  • ShadowVlican - Thursday, July 7, 2005 - link

    a 2nd edition of this article would be appreciated (to include CPU scaling & older gfx cards)
  • Yelapaboy - Thursday, July 7, 2005 - link

    One thing I have noticed with my 3.2 @ 3.6 P4 with X800 XT PE main rig is that although I notice a pretty nice difference at very high res with older games and sims I don't notice that much with newer shooters that use shaders such as HL2, Doom 3, and Far Cry. For example I was almost as happy playing Far Cry at 1024x768 with 2X temporal FSAA on my old 9700Pro as 1600x1200 4X with my X800 XT PE, I can't tell much difference in HL2, Butcher Bay or Doom 3 when I go above 1280x960 on my 22" Viewsonic P225 and pretty much run them at that res. I figure my year and a half old main rig with it's year old video card easily has another year left of keeping me wildly happy although I am chomping at the bit for a dual core AMD CPU and the 7800 is certainly awesome. I feel that of the games I play only IL2 and FS2004 would give me a definitely better gaming experience with more GPU and CPU but as it is they run quite well. At any rate great article but I would have liked to see certain other cards tested.
  • Jep4444 - Thursday, July 7, 2005 - link

    the demo doesn't seem to want to install on my computer so i can't see how it'll run on my rig

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