Gaming: Shadow of War

Next up is Middle-earth: Shadow of War, the sequel to Shadow of Mordor. Developed by Monolith, whose last hit was arguably F.E.A.R., Shadow of Mordor returned them to the spotlight with an innovative NPC rival generation and interaction system called the Nemesis System, along with a storyline based on J.R.R. Tolkien's legendarium, and making it work on a highly modified engine that originally powered F.E.A.R. in 2005.

Using the new LithTech Firebird engine, Shadow of War improves on the detail and complexity, and with free add-on high-resolution texture packs, offers itself as a good example of getting the most graphics out of an engine that may not be bleeding edge.

All of our benchmark results can also be found in our benchmark engine, Bench.

AnandTech IGP Low Medium High
Average FPS

Gaming: Final Fantasy XV Gaming: Strange Brigade (DX12, Vulkan)
Comments Locked

245 Comments

View All Comments

  • schujj07 - Tuesday, November 26, 2019 - link

    Where I work we now have 4x Dual 32 Core Epyc 7502s and 2x Dual 24 Core Epyc 7401s. We cannot move to Server 2016/2019 due to the per core licensing. However, for our VMware environment it is amazing how many VMs just 1 of those hosts can run.
  • Supercell99 - Tuesday, November 26, 2019 - link

    Is vmware stable on the new Epycs? I have some older Dells R630 2697 x2 I need to upgrade running ESXi 6.0 A bit nervous about jumping to AMD for production on vmware.
  • schujj07 - Tuesday, November 26, 2019 - link

    They are perfectly stable. We are running them for production work. 2nd Gen Epyc is only supported on 6.7 U3.
  • Foeketijn - Tuesday, November 26, 2019 - link

    On Epyc. Not TR. I would think.
  • twtech - Monday, November 25, 2019 - link

    Speaking of which, why does this review have so many gaming benchmarks, and say, no compiler benchmarks? I'd have liked to see the 32-core TR vs. the 3175x or 3275 compiling a large C++ project.
  • eek2121 - Monday, November 25, 2019 - link

    Not only that, but Anandtech is still doing gaming benchmarks on a Geforce 1080. Gamers Nexus has a much more production oriented review, but still no compiler benchmarks, etc.
  • Slash3 - Tuesday, November 26, 2019 - link

    I've never understood why AT has kept the GTX 1080. For purposes of benchmarking, it acts as an immediate bottleneck on faster CPUs and adds no value to a processor evaluation except in extreme cases such as the 2970WX/2990WX where performance impacts are made more readily evident. Even then, one or two simple tests would be enough to paint the picture, unless it called for further testing.

    It's simply a waste of benchmark time and continues to baffle me with its inclusion. The only reason I can think to keep it in reviews is to pad the Bench database, or that the tests can be completed quickly and it's simply spare time. I love AT, but sometimes they just make me scratch my head.
  • imaheadcase - Tuesday, November 26, 2019 - link

    1080p is fine..they are using it for CPU benchmarks to bottleneck, not gpu.
  • peevee - Tuesday, November 26, 2019 - link

    It is GTX1080, not 1080p.
  • DannyH246 - Monday, November 25, 2019 - link

    Because Inteltech takes Intels $$$ and its one of the few areas where Intel doesn't get smashed.I agree with you, the main uses for these these kinds of CPU's are proper work not gaming. And definitely not gaming at 1080p. Its a joke.

Log in

Don't have an account? Sign up now